Square Business, an Inventory and Order Management Tool
Industry project | Square & Georgia Tech, MS HCI
Results
Designed and delivered a proof-of-concept to Square's leadership team that empowers business owners
to create and manage their store online and connect with customers.
Team
4 Students
My Role
UX Design
Problem Statement
How can we create an omni-channel experience for small business owners who wish to sell their
products
online on various social media channels such as Facebook and Instagram?
UX Process
Keeping the end-users at the center of our design process, we worked closely with Square’s Product Team
for a period of 4 months (16 weeks) to create an innovative solution that was tailored to the user’s
needs.
Research
Identifying Users
With a clear understanding of our problem space, we discovered that even though our goal was to empower
small business owners, there was another set of user group which we had to take into consideration,
namely, their end customers. Hence, our design had to take into consideration both user groups -
Business Owners and Customers.
Interviewing Business Owners
Once the two user groups were identified, we recruited participants. For interviews, we
recruited 8 business owners who were willing to share their business journeys. They owned a
variety of businesses, including jewelry, grooming, dairy, food, and
stationery products. Our objective was to identify their business practices and challenges.
A list of sample questions that we asked them during the interview is
included below.
Surveying Customers
While interviewing business owners gave us helpful insights, we wanted to learn about the
buying experiences of their customers. Since we wanted to reach out to a wider group of users, we
published a survey that would help us collect quantitative data. We wanted to
learn about their shopping preferences and practices. A list
of sample questions from the survey is included below.
Research Analysis
Affinity Mapping
With the information that we gathered through our research methods, we conducted an affinity mapping
session to identify recurring pain points and develop design ideas.
User Needs & Pain Points
By mapping the affinity diagram, we identified the following paint-points and the needs of the business
owners and customers.
Design Implications
We analyzed the findings from business interviews and customer surveys and came up with
the following design implications.
Design should make sharing products on multiple channels easier
Design should allow to keep track of inventory regardless of channel
Orders placing and payments should be integrated with channel
Design should not require intense adaptation for customers
Design
Divergent Design Ideas
Translating our research findings to design, we brainstormed design ideas that focused on
messaging
aspect of selling products on social media that leverages the power of
messaging by making it interactive. We created three divergent design ideas and listed out the strengths
and weaknesses of each.
We proposed divergent ideas to Square's leadership team. They suggested us to take
interactive messaging one step further by automating inventory and order
management.
Model Design
Having a clearer design direction, we designed this model that enables business owners to manage their
online stores across various social media channels. Leveraging interactive
messaging, Square for Business allows business owners to create and manage their online inventory,
track
order status and connect with customers through a single hub.
Since this app is business facing, it does not interfere with the shopping experience of the
customers. They continue to shop as regular through their preffered channel.
Square for Business
I designed the Square for Business app that enables business owners
to create and post their products across social media platforms, manage product inventory and keep
track of customer orders.
Create and Post Products
Manage Inventory
Track Orders
Customer Experience
For customers, I designed the experience of placing an order through interactive messaging on social
media
platforms.
Browse Store
Interactive Messages
Place Order
Evaluation
To evaluate our designs, we conducted usability tests. We recruited 6 business owners and 3
industry
experts. We deployed a System Usability Scale (SUS) which consisted of 10
questions to determine the ease of use, desirability and overall satisfaction. Below was the score we
obtained on the Square for Business app.
A SUS score above 80 is considered excellent in
form and performance and users love it. We also conducted a Heuristic Evaluation with 3 experts. During
this
evaluation, we identified few issues that we incorporated in our design iterations.
Take Away
Overall, I was very satisfied with the way this project turned out. We went above and beyond for coming
up with a solution that works not only for business owners but also their customers.
While interactive messaging is an unprecedented idea,
it is only a matter of time before it becomes a commonplace feature on these
platforms.